To begin with, I would like to see some of this in the next update. checking the clip transmitted from another editor for the compatibility of frames and the fullness of the material in the preview window in relation to the material uploaded to the timeline via the program monitor. be able to build duplicates of clips on the timeline for final approval with the director at the pre-final stage of work consider replacing several selective media with others at the same time through the context menu on the timeline, when there is a need to replace not one by one, but at once several selected clips from the bin project update standard plug-ins with GPU acceleration support and add new features taking into account the realities of today as new plug-ins that have not been released for several years and there is a limitation in the ability to be creative) full rebalancing of the Color page (it is necessary to group all the settings for the interpretation of the material into the correct color space, set the color space for different types of sources when working with different materials, including when images with a different color space are set together with media obtained from different cameras, I use a wider color standard as the correct display of the material on the timeline) to improve the interpretation of the material by frame rate (we are talking about changing the frame rate per second in accordance with a single standard, when changes occur while working with the material on the timeline, when the selected fragment from the clip is reset and the frame is re-sampled) more flexible work with keyframes (scripts and a more readable panel are needed when working with keys) The Premiere 2022 release, the 22.X build series, introduced several new Color Management options and changed the default handling for several LOG and RAW media types. full work with texts when selected on a timeline with the possibility of correcting their basic settings and location However, Adobe developers should not relax, I am waiting for a lot of improvements that I have repeatedly written about on the forum and in the user's voice.
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